Tapestry

by Daniel Ravipinto

You were born; you lived; you died. Not everyone gets a second chance to go back and change crucial decisions. You have been granted one and must go back to critical moral dilemmas; but do you change the course of your life, or daren’t you?

A small game about fate and accountability. Timothy Hunter (not the boy magician of comic fame, even though Ravipinto seems to be a fan) has died. During a long and mostly noninteractive prologue, an angelic being called Morningstar presents him with the opportunity to relive three crucial moments and undo the decisions that caused him great guilt in his life. Whether he accepts his fate or changes it really is up to the player - there are three contradictory paths through the game. A bit preachy and light on world-modelling, but intriguing and unusually character-based.

Play this!